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Interviews
New Page 1 Here is a list of all the interviews given about ElderScrolls IV Oblivion. Some are offsite links as the interivews were given to other sites

The Elder Scrolls® IV Fan Interview   View the Interview
(Answers from Todd Howard, Executive Producer)

Next Generation - View the Interview
This interview concentrates on the Radiant AI and how it accomplishes the goal of NPC daily cycles (much like real people) much better and more easily than scripting can.

Gamesplanet - View Interview
More talk on how the radient AI will improve the games realism, For example thief's will actually follow their targets and even break

Gold - View Interview
More enlightenment on the games lockpicking: "Lockpicking does feature a minigame of sorts, designed by Emil Pagliarulo, an ex-Thief designer. You are presented with a cross-section of the lock you are trying to pick. The game involves moving your pick back and forth across the tumblers and trying to hit them at the proper times."

TotalVideoGames - View Interview
Oblivion represents a quantum leap over Morrowind. Every system has been worked on, polished, taken apart and put back together, and even totally reworked from the ground up when necessary."

GameSpy - View Interview
"Every brick I saw on the wall looks completely different, with bricks of different sizes and colors, and, thanks to the way their seemingly wet surface reflects the torchlight, some of them seemed to stick out from the wall in different directions."
  

GameSpot - View Interview
"Oblivion isn't just one of the brightest gems in the Xbox 360's upcoming launch lineup, but it's also perhaps a perfect example of a next-generation role-playing game."
 

Games.net - Interview
"I think the big thing we're learning with the physics is that with an RPG, there is soooo much you can do with it, like traps, stealing things, and more. Things like Telekinesis spells, picking up stuff far away and trying to manipulate the environment to throw off the NPCs and such."
 

TeleFragged - View Interview
"Marksmanship was one of many things we completely overhauled. The way bows and arrows work now is much, much more realistic than anything we've done before."

Gaming Nexus - View Interview
"One of the games that really left an impression on me at E3 was Elder Scrolls IV: Oblivion. The game really shows off the power of the Xbox 360..."
 

Xbox Evolved - Interview
"Of course, the game will be Live Aware. We will also be looking to do a lot of downloadable content for the game going forward from release."

TeamXbox - View Interview
"Oblivion is another leap forward in role-playing with its combination of freeform gameplay and cutting-edge graphics."

Evil Avatar - View Interview
"With Oblivion, we're really taking pains to imbue the NPCs with specific personalities. That includes facial expressions, specific dialogue responses, stuff like that. That's really just ONE way we're exceeding what Morrowind had to offer."
 

Gameplay Monthly - View Interview
"Bethesda Softworks, a company known for producing huge, quality RPGs, is now hard at work creating the most visually stunning RPG to date, The Elder Scrolls IV: Oblivion."

GamesFirst! - Interview
"It might seem like the next generation of consoles is far away, but a glance at the screenshots for The Elder Scrolls IV: Oblivion will make you long for the days to come."

WarCry Network - View Interview
"If it lives up to its promise, the Elder Scrolls: Oblivion will be another big step forward, both in the evolution of the Elder Scrolls games, and for the RPG genre as a whole - good news indeed for gamers everywhere."

  FileFront - View Interview
"The art direction of the game and level of quality our artists are churning out is unparalleled in the industry today. The full-scale forest environments we’re doing are atmospherically beyond anything we’ve been able to do in games to date."
 

GameBanshee - View Interview
"Bethesda Softworks has made quite a name for themselves, primarily due to their vastly successful Elder Scrolls series. Now, eleven years after Arena first hit store shelves, Bethesda is once again hard at work on a new Elder Scrolls title called Oblivion."
 

Morrowind Summit - View Interview
"Early December 2004, a group of Elder Scrolls fans at the official forums decided to conduct an interview with the team of Oblivion, the next part in the Elder Scrolls series."
 

HC.Gamer - View Interview
"They get to experience the sum total of all wisdom and knowledge that has been gained by making the previous games in the series, poured into the single greatest Elder Scrolls game, and hopefully the greatest RPG and video game, ever created."
 

IGN - View Interview
"Fans of roleplaying games have good cause to celebrate. While the genre's presence on the Xbox has been minimal over the past three years, there's still plenty of excellent RPG action on the way thanks to the efforts of Bethesda."

 

 

 



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